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New Map Suggestion
ryacko
Wednesday 1st September 2010, 2:18 GMTThis is a very viable new map:
http://www.boardgamegeek.com/image/517987/fortress-america
Eh? Eh? We don't have an America map yet, so...
comrade tiki
Wednesday 1st September 2010, 8:08 GMTIn-ter-es-ting... lots of territories, looks about 80, but a layout proven playable.
The traditional labelling methods wouldn't work for such a world's flash-map. Numbers will fit, but territory names would need to go elsewhere. Perhaps when the mouse hovers over one, the active territory is highlighted, and the territory's name appears in the Gulf of Mexico or somewhere to the side.
krang
Wednesday 1st September 2010, 19:56 GMTWell Tiki, you up for making another map?
comrade tiki
Wednesday 1st September 2010, 22:20 GMTWe'll have to see about that... I just might.
But some other stuff demands attention, like... What do we do at Canada and Mexico? Probably leave them out of play, right? (Unoccupiable lands have never been done before... so I guess this map could introduce a visual cue to mark zones excluded from play.)
ryacko
Thursday 2nd September 2010, 16:20 GMTWell... you could simply shade Mexico and Canada out or something.
Or divvy up Canada or Mexico your own way.
Some territories may have to be consolidated. Since that is alot of frontage..
ryacko
Thursday 2nd September 2010, 16:41 GMThttp://www.boardgamegeek.com/image/567287/fortress-america?size=large
A better map.
At my estimates, it's probably over a hundred territories. Way too much frontage.
comrade tiki
Thursday 2nd September 2010, 23:08 GMTAhh, thank you for that much better link.
Well, there's nothing of strategic importance in Canada so it'd be best to shade it out :-P
Although Mexico is much more doable, I'd hate to ignore just one section. Then it'd feel weird and asymmetrical. So I think the best option is to keep it civil...war. Sandwich the 48 states in between neutral lands.
piski
Monday 8th November 2010, 17:02 GMTis this game dead ?
ryacko
Thursday 11th November 2010, 7:14 GMT...no?
ryacko
Tuesday 30th November 2010, 20:03 GMTHow's progress going on this may?